Tuesday, November 13, 2012

What is a Bioremediation Engineer anyway?


So a couple of weeks ago I wrote about the terror of transmedia storytelling during a show’s broadcast. However, I may have spoken too quickly, so hear me out.

A few months ago, I watched an interview with actress Mary Lynn Rajskub (from 24, Sunshine Cleaning, Safety Not Guaranteed, etc.). She talked a lot about this new show she was a part of called Dirty Work. The show focuses on a group of twenty-somethings that clean up crime scenes for a living in L.A. However, she didn't say much about the interactive aspects of the show; instead, she just talked about her character, and when the interview was over, I turned the channel and completely forgot about Dirty Work all together. BUT then when we talked about transmedia storytelling and I published my other post, and I had somehow reached back into the depths of the cluttered mess I call my mind and remembered Dirty Work! *I couldn't actually remember what the show was called, so I had to do some digging around on the web for it.* So I set out to see how good transmedia storytelling could get. *I say this because Dirty Work actually won an Emmy for Outstanding Creative Achievement in Interactive Media, Original Interactive Television Programming, which is the first time the Academy has recognized a work that is solely internet based.*


I just finished all three episodes, and may I say WOW. There were just three episodes with each just around ten minutes long, but with the extra content they went to about twenty minutes max. Each episode followed a clear routine, but the extra content just makes the entire experience so unexpected and interesting. The extras didn't get in the way and most of them were timed to fit neatly into the pauses the characters left without making it awkward or distracting. Also the whole thing was very high quality with great visuals, writing, sound, graphics, and websites. Each piece of the story was created with just as much effort as the rest, so the whole experience was very smooth and kept me into the story.

The characters were well rounded and clearly defined. They were a joy to watch. I mean somehow the writers were able to get me invested and allow the characters to have ups and downs and reach some sort of redemption by the end of the episode.

Some of the features of the series are:
  • Chapter breaks every few minutes, so you can take a moment to check out content that you haven’t looked at yet.
  • webisodes within webisodes (somehow it works)
  • You receive calls to your phone (they could be the other lines to the calls happening on screen or sometimes they are the thoughts of particular characters),  you receive text messages that characters receive, and you also get emails that provide links to websites that correspond with the show (like the website for the company the characters work for).
  • The videos close themselves so you can get right back to the show.
  • Some ‘Fun Facts’ pop on their own throughout the show and the show pauses for a few seconds while the pop up is on screen.


The company that does the web series is Fourth Wall Studios. They have a history with alternative gaming (which has interactive things like the show), so they know how to create an immersive experience without weighing people down with content. The CEO of Fourth Wall, Jim Stewartson, said,
 “One of the things we can say with great confidence is that we’ve screwed this up more than anyone we know about.” 
Unlike most television networks who are still in the process of figuring out the finer details.

The creators definitely deserve that Emmy. 

Also Fourth Wall has started a few new web series on their content website Rides.tv, and I highly suggest checking it out. 


Helpful Links


No comments:

Post a Comment